Sword of Wounding is a rare weapon in D&D 5e. It requires attunement.
Weapon (any sword), rare (requires attunement)
Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.
Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature's turns, it takes 1d4 necrotic damage for each time you've wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.
Frequently Asked Questions
Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.
The Sword of Wounding is a Rare magic item in D&D 5th Edition.
The Sword of Wounding is a Weapon — Weapon (any sword), rare (requires attunement).
Yes, the Sword of Wounding requires attunement. Check the item description for any specific attunement requirements.