Dungeons & Dragons Fifth Edition SRD

Thieves' Cant 5e: Rogue Feature

Thieves' Cant is a Rogue feature gained at level 1 in D&D 5e. During your rogue training you learned thieves' cant, a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation.



Thieves' Cant

Class: Rogue
Level: 1

During your rogue training you learned thieves' cant, a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. Only another creature that knows thieves' cant understands such messages. It takes four times longer to convey such a message than it does to speak the same idea plainly.

In addition, you understand a set of secret signs and symbols used to convey short, simple messages, such as whether an area is dangerous or the territory of a thieves' guild, whether loot is nearby, or whether the people in an area are easy marks or will provide a safe house for thieves on the run.


Frequently Asked Questions

What does Thieves' Cant do in D&D 5e?

During your rogue training you learned thieves' cant, a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation.

What level do you get Thieves' Cant in D&D 5e?

You gain Thieves' Cant at level 1 Rogue progression.

Is Thieves' Cant a Rogue feature in D&D 5e?

Yes. Thieves' Cant is a Rogue class feature in D&D 5e.

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More Rogue Features

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)