Inflict Wounds is a 1st-level Necromancy spell for Cleric. Casting time: 1 action. Range: Touch. Duration: Instantaneous. It deals 3d10 Necrotic damage at its base level.
Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
Frequently Asked Questions
Inflict Wounds is available to the following classes: Cleric. It is also available to these subclasses: Lore.
No, Inflict Wounds does not require concentration. It lasts Instantaneous.
Inflict Wounds is a 1st-level Necromancy spell.
Inflict Wounds deals 3d10 Necrotic damage at its base level in D&D 5th Edition. Its damage increases when you cast it with a higher-level slot.
Inflict Wounds has a range of Touch and a casting time of 1 action in D&D 5th Edition.