Rules version 2014 2024
Dungeons & Dragons Fifth Edition SRD

Find Traps 5e Spell: Range, Duration, and Rules

Find Traps is a 2nd-level Divination spell for Cleric, Druid, Ranger. Casting time: 1 action. Range: 120 feet. Duration: Instantaneous.



Find Traps

2nd-level Divination
Casting Time 1 action
Range 120 feet
Components V, S
Duration Instantaneous

You sense the presence of any trap within range that is within line of sight. A trap, for the purpose of this spell, includes anything that would inflict a sudden or unexpected effect you consider harmful or undesirable, which was specifically intended as such by its creator. Thus, the spell would sense an area affected by the alarm spell, a glyph of warding, or a mechanical pit trap, but it would not reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole.

This spell merely reveals that a trap is present. You don't learn the location of each trap, but you do learn the general nature of the danger posed by a trap you sense.



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Lore
This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)