Dungeons & Dragons Fifth Edition SRD

Find the Path 5e Spell: Range, Duration, and Rules

Find the Path is a 6th-level Divination spell for Bard, Cleric, Druid. Casting time: 1 minute. Range: Self. Duration: Up to 24 hours.



Find the Path

6th-level Divination
Casting Time 1 minute
Range Self
Components V, S, M (A set of divinatory tools--such as bones, ivory sticks, cards, teeth, or carved runes--worth 100gp and an object from the location you wish to find.)
Duration Concentration, Up to 24 hours

This spell allows you to find the shortest, most direct physical route to a specific fixed location that you are familiar with on the same plane of existence. If you name a destination on another plane of existence, a destination that moves (such as a mobile fortress), or a destination that isn't specific (such as "a green dragon's lair"), the spell fails.

For the duration, as long as you are on the same plane of existence as the destination, you know how far it is and in what direction it lies. While you are traveling there, whenever you are presented with a choice of paths along the way, you automatically determine which path is the shortest and most direct route (but not necessarily the safest route) to the destination.



Classes:

Frequently Asked Questions

Who can cast Find the Path in D&D 5e?

Find the Path is available to the following classes: Bard, Cleric, Druid.

Is Find the Path a concentration spell in D&D 5e?

Yes, Find the Path requires concentration and lasts up to Up to 24 hours.

What level is Find the Path in D&D 5e?

Find the Path is a 6th-level Divination spell.

What is the range and casting time of Find the Path in D&D 5e?

Find the Path has a range of Self and a casting time of 1 minute in D&D 5th Edition.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)