Daylight is a 3rd-level Evocation spell for Cleric, Druid, Paladin, Ranger, Sorcerer. Casting time: 1 action. Range: 60 feet. Duration: 1 hour.
A 60-foot-radius sphere of light spreads out from a point you choose within range. The sphere is bright light and sheds dim light for an additional 60 feet.
If you chose a point on an object you are holding or one that isn't being worn or carried, the light shines from the object and moves with it. Completely covering the affected object with an opaque object, such as a bowl or a helm, blocks the light.
If any of this spell's area overlaps with an area of darkness created by a spell of 3rd level or lower, the spell that created the darkness is dispelled.
Frequently Asked Questions
Daylight is available to the following classes: Cleric, Druid, Paladin, Ranger, Sorcerer. It is also available to these subclasses: Lore, Land.
No, Daylight does not require concentration. It lasts 1 hour.
Daylight is a 3rd-level Evocation spell.
Daylight has a range of 60 feet and a casting time of 1 action in D&D 5th Edition.