Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Zombie

Zombie

Medium, undead, neutral evil
Armor Class
8 (dex)
Hit Points
22
(3d8+9)
Speed:
Walk 20 ft.,


STR
13
(1) DEX
6
(-2)
CON
16
(3)
INT
3
(-4)
WIS
6
(-2)
CHA
5
(-3)


Saving Throws:
WIS +0
Skills:
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities: poison
Condition Immunities: Poisoned
Senses:
darkvision 60 ft.
Passive Perception:
8
Languages: understands all languages it spoke in life but can't speak
CR:
1/4
(50 XP)
Proficiency Bonus: 2

Traits:

  • Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions:

  • Slam - Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.



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