Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Young Bronze Dragon

Young Bronze Dragon

Large, dragon, lawful good
Armor Class
18 (natural)
Hit Points
142
(15d10+60)
Speed:
Walk 40 ft.,
Swim 40 ft.,
Fly 80 ft.,


STR
21
(5) DEX
10
(0)
CON
19
(4)
INT
14
(2)
WIS
13
(1)
CHA
17
(3)


Saving Throws:
DEX +3
,
CON +7
,
WIS +4
,
CHA +6
Skills:
Insight +4
,
Perception +7
,
Stealth +3
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities: lightning
Condition Immunities:
Senses:
blindsight 30 ft., darkvision 120 ft.
Passive Perception:
17
Languages: Common, Draconic
CR:
8
(3900 XP)
Proficiency Bonus: 3

Traits:

  • Amphibious. The dragon can breathe air and water.

Actions:

  • Multiattack - The dragon makes three attacks: one with its bite and two with its claws.

  • Bite - Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage.

  • Claw - Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

  • Breath Weapons - The dragon uses one of the following breath weapons. Lightning Breath. The dragon exhales lightning in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one. Repulsion Breath. The dragon exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a DC 15 Strength saving throw. On a failed save, the creature is pushed 40 feet away from the dragon.



← Back to Monster List