Wraith is a Medium undead with neutral evil alignment and Challenge Rating 5 in D&D 5e. This stat block includes AC 13, 67 hit points, speeds, traits, and actions.
Life Drain - Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 21 (4d8 + 3) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Create Specter - The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at one time.
Frequently Asked Questions
The Wraith is a Medium undead with neutral evil alignment in D&D 5th Edition.
The Wraith has a Challenge Rating (CR) of 5, worth 1800 XP.
The Wraith has 67 hit points (9d8+27) and an Armor Class of 13 in D&D 5th Edition.
The Wraith has resistance to: acid, cold, fire, lightning, thunder, bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered.
The Wraith is immune to these damage types or sources: necrotic, poison.
The Wraith is immune to the following conditions: Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained.
Yes, the Wraith has a flying speed of 60 ft. (hover) in D&D 5th Edition.