Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)


Worg

Worg

Large, monstrosity, neutral evil
Armor Class
13 (natural)
Hit Points
26
(4d10+4)
Speed:
Walk 50 ft.,
STR 16 (+3)
DEX 13 (+1)
CON 13 (+1)
INT 7 (-2)
WIS 11 (+0)
CHA 8 (-1)
Saving Throws:
Skills:
Perception +4
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
darkvision 60 ft.
Passive Perception:
14
Languages: Goblin, Worg
CR:
1/2
(100 XP)
Proficiency Bonus: 2

Traits:

  • Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions:

  • Bite - Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.