Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Wolf

Wolf

Medium, beast, unaligned
Armor Class
13 (natural)
Hit Points
11
(2d8+2)
Speed:
Walk 40 ft.,


STR
12
(1) DEX
15
(2)
CON
12
(1)
INT
3
(-4)
WIS
12
(1)
CHA
6
(-2)


Saving Throws:
Skills:
Perception +3
,
Stealth +4
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
13
Languages: -
CR:
1/4
(50 XP)
Proficiency Bonus: 2

Traits:

  • Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
  • Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions:

  • Bite - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.



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