Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Will-o’-Wisp 5e (2024) Stat Block: AC, HP, CR, and Actions

Will-o’-Wisp is a Tiny undead with chaotic evil alignment and Challenge Rating 2 in the 2024 SRD. This stat block includes AC 19, 27 hit points, speeds, traits, and actions.



Will-o’-Wisp

Will-o’-Wisp

Tiny, undead, chaotic evil
Armor Class
19
Hit Points
27
(11d4)
Speed:
Walk 5 ft.,
Fly 50 ft., (hover)
STR 1 (-5)
DEX 28 (+9)
CON 10 (+0)
INT 13 (+1)
WIS 14 (+2)
CHA 11 (+0)
Saving Throws: —
Skills: —
Damage Vulnerabilities: —
Damage Resistances: acid, bludgeoning, cold, fire, necrotic, piercing, slashing
Damage Immunities: lightning, poison
Senses:
darkvision 120 ft.
Passive Perception:
12
Languages: Common plus one other language
CR:
2
(450 XP)
Proficiency Bonus: 2

Traits:

  • Ephemeral. The wisp can’t wear or carry anything.
  • Illumination. The wisp sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet.
  • Incorporeal Movement. The wisp can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Actions:

  • Shock - Melee Attack Roll: +4, reach 5 ft. Hit: 11 (2d8 + 2) Lightning damage.

Bonus Actions:

  • Consume Life. Constitution Saving Throw: DC 10, one living creature the wisp can see within 5 feet that has 0 Hit Points. Failure: The target dies, and the wisp regains 10 (3d6) Hit Points.
  • Vanish. The wisp and its light have the Invisible condition until the wisp’s Concentration ends on this effect, which ends early immediately after the wisp makes an attack roll or uses Consume Life.
This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.