Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


White Dragon Wyrmling

White Dragon Wyrmling

Medium, dragon, chaotic evil
Armor Class
16 (natural)
Hit Points
32
(5d8+10)
Speed:
Walk 30 ft.,
Burrow 15 ft.,
Swim 30 ft.,
Fly 60 ft.,


STR
14
(2) DEX
10
(0)
CON
14
(2)
INT
5
(-3)
WIS
10
(0)
CHA
11
(0)


Saving Throws:
DEX +2
,
CON +4
,
WIS +2
,
CHA +2
Skills:
Perception +4
,
Stealth +2
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities: cold
Condition Immunities:
Senses:
blindsight 10 ft., darkvision 60 ft.
Passive Perception:
14
Languages: Draconic
CR:
2
(450 XP)
Proficiency Bonus: 2

Actions:

  • Bite - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.

  • Cold Breath - The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.



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