Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Spy

Spy

Medium, humanoid, any alignment
Armor Class
12 (dex)
Hit Points
27
(6d8)
Speed:
Walk 30 ft.,


STR
10
(0) DEX
15
(2)
CON
10
(0)
INT
12
(1)
WIS
14
(2)
CHA
16
(3)


Saving Throws:
Skills:
Deception +5
,
Insight +4
,
Investigation +5
,
Perception +6
,
Persuasion +5
,
Stealth +4
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
16
Languages: any two languages
CR:
1
(200 XP)
Proficiency Bonus: 2

Traits:

  • Cunning Action. On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action.
  • Sneak Attack (1/Turn). The spy deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 ft. of an ally of the spy that isn't incapacitated and the spy doesn't have disadvantage on the attack roll.

Actions:

  • Multiattack - The spy makes two melee attacks.

  • Shortsword - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

  • Hand Crossbow - Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.



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