Shadow is a Medium undead with chaotic evil alignment and Challenge Rating 1/2 in D&D 5e. This stat block includes AC 12, 16 hit points, speeds, traits, and actions.
Strength Drain - Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.
Frequently Asked Questions
The Shadow is a Medium undead with chaotic evil alignment in D&D 5th Edition.
The Shadow has a Challenge Rating (CR) of 1/2, worth 100 XP.
The Shadow has 16 hit points (3d8+3) and an Armor Class of 12 in D&D 5th Edition.
The Shadow has resistance to: acid, cold, fire, lightning, thunder, bludgeoning, piercing, and slashing from nonmagical weapons.
The Shadow is immune to these damage types or sources: necrotic, poison.
The Shadow is immune to the following conditions: Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained.