STR
11
(0)
DEX
14
(2)
CON
12
(1)
INT
11
(0)
WIS
13
(1)
CHA
11
(0)
Saving Throws:
—
Skills:
Nature +4
,
Perception +5
,
Stealth +6
,
Survival +5
Damage Vulnerabilities:
—
Damage Resistances:
—
Damage Immunities:
—
Condition Immunities:
—
Languages: any one language (usually Common)
Proficiency Bonus: 2
Traits:
-
Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions:
-
Multiattack - The scout makes two melee attacks or two ranged attacks.
-
Shortsword - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
-
Longbow - Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.