Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Scout

Scout

Medium, humanoid, any alignment
Armor Class
13 (armor)
Hit Points
16
(3d8+3)
Speed:
Walk 30 ft.,


STR
11
(0) DEX
14
(2)
CON
12
(1)
INT
11
(0)
WIS
13
(1)
CHA
11
(0)


Saving Throws:
Skills:
Nature +4
,
Perception +5
,
Stealth +6
,
Survival +5
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
15
Languages: any one language (usually Common)
CR:
1/2
(100 XP)
Proficiency Bonus: 2

Traits:

  • Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions:

  • Multiattack - The scout makes two melee attacks or two ranged attacks.

  • Shortsword - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

  • Longbow - Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.



← Back to Monster List