STR
12
(1)
DEX
16
(3)
CON
11
(0)
INT
12
(1)
WIS
10
(0)
CHA
14
(2)
Saving Throws:
—
Skills:
Perception +2
,
Performance +6
,
Stealth +5
Damage Vulnerabilities:
—
Damage Resistances:
—
Damage Immunities:
—
Condition Immunities:
—
Languages: Common, Elvish, Sylvan
Proficiency Bonus: 2
Traits:
-
Magic Resistance. The satyr has advantage on saving throws against spells and other magical effects.
Actions:
-
Ram - Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.
-
Shortsword - Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1 d6 + 3) piercing damage.
-
Shortbow - Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.