Salamander is a Large elemental with neutral evil alignment and Challenge Rating 5 in D&D 5e. This stat block includes AC 15, 90 hit points, speeds, traits, and actions.
Multiattack - The salamander makes two attacks: one with its spear and one with its tail.
Spear - Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20 ft./60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
Tail - Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 7 (2d6) fire damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, the salamander can automatically hit the target with its tail, and the salamander can't make tail attacks against other targets.
Frequently Asked Questions
The Salamander is a Large elemental with neutral evil alignment in D&D 5th Edition.
The Salamander has a Challenge Rating (CR) of 5, worth 1800 XP.
The Salamander has 90 hit points (12d10+24) and an Armor Class of 15 in D&D 5th Edition.
The Salamander has resistance to: bludgeoning, piercing, and slashing from nonmagical weapons.
The Salamander is immune to these damage types or sources: fire.