STR
18
(4)
DEX
14
(2)
CON
15
(2)
INT
3
(-4)
WIS
12
(1)
CHA
8
(-1)
Saving Throws:
—
Skills:
Perception +3
,
Stealth +6
Damage Vulnerabilities:
—
Damage Resistances:
—
Damage Immunities:
—
Condition Immunities:
—
Languages: -
Proficiency Bonus: 2
Traits:
-
Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.
-
Pounce. If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Actions:
-
Bite - Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.
-
Claw - Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.