Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Rust Monster 5e (2024) Stat Block: AC, HP, CR, and Actions

Rust Monster is a Medium monstrosity with unaligned alignment and Challenge Rating 1/2 in the 2024 SRD. This stat block includes AC 14, 33 hit points, speeds, traits, and actions.



Rust Monster

Rust Monster

Medium, monstrosity, unaligned
Armor Class
14
Hit Points
33
(6d8 + 6)
Speed:
Walk 40 ft.,
STR 13 (+1)
DEX 12 (+1)
CON 13 (+1)
INT 2 (-4)
WIS 13 (+1)
CHA 6 (-2)
Saving Throws: —
Skills: —
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: —
Condition Immunities: —
Senses:
darkvision 60 ft.
Passive Perception:
11
Languages: None
CR:
1/2
(100 XP)
Proficiency Bonus: 2

Traits:

  • Iron Scent. The rust monster can pinpoint the location of ferrous metal within 30 feet of itself.

Actions:

  • Multiattack - The rust monster makes one Bite attack and uses Antennae twice.

  • Bite - Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Piercing damage.

  • Antennae - The rust monster targets one nonmagical metal object—armor or a weapon—worn or carried by a creature within 5 feet of itself. Dexterity Saving Throw: DC 11, the creature with the object. Failure: The object takes a −1 penalty to the AC it offers (armor) or to its attack rolls (weapon). Armor is destroyed if the penalty reduces its AC to 10, and a weapon is destroyed if its penalty reaches −5. The penalty can be removed by casting the Mending spell on the armor or weapon.

  • Destroy Metal - The rust monster touches a nonmagical metal object within 5 feet of itself that isn’t being worn or carried. The touch destroys a 1-foot Cube of the object.

Reactions:

  • Reflexive Antennae. Trigger: An attack roll hits the rust monster. Response: The rust monster uses Antennae.
This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.