Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Phase Spider

Phase Spider

Large, monstrosity, unaligned
Armor Class
13 (natural)
Hit Points
32
(5d10+5)
Speed:
Walk 30 ft.,
Climb 30 ft.,


STR
15
(2) DEX
15
(2)
CON
12
(1)
INT
6
(-2)
WIS
10
(0)
CHA
6
(-2)


Saving Throws:
Skills:
Stealth +6
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
darkvision 60 ft.
Passive Perception:
10
Languages: -
CR:
3
(700 XP)
Proficiency Bonus: 2

Traits:

  • Ethereal Jaunt. As a bonus action, the spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.
  • Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
  • Web Walker. The spider ignores movement restrictions caused by webbing.

Actions:

  • Bite - Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.



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