Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Orc

Orc

Medium, humanoid, chaotic evil
Armor Class
13 (armor)
Hit Points
15
(2d8+6)
Speed:
Walk 30 ft.,


STR
16
(3) DEX
12
(1)
CON
16
(3)
INT
7
(-2)
WIS
11
(0)
CHA
10
(0)


Saving Throws:
Skills:
Intimidation +2
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
darkvision 60 ft.
Passive Perception:
10
Languages: Common, Orc
CR:
1/2
(100 XP)
Proficiency Bonus: 2

Traits:

  • Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions:

  • Greataxe - Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

  • Javelin - Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.



← Back to Monster List