Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)


Ogre Zombie

Ogre Zombie

Large, undead, neutral evil
Armor Class
8 (dex)
Hit Points
85
(9d10+36)
Speed:
Walk 30 ft.,
STR 19 (+4)
DEX 6 (-2)
CON 18 (+4)
INT 3 (-4)
WIS 6 (-2)
CHA 5 (-3)
Saving Throws:
WIS +0
Skills:
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities: poison
Condition Immunities: Poisoned
Senses:
darkvision 60 ft.
Passive Perception:
8
Languages: understands Common and Giant but can't speak
CR:
2
(450 XP)
Proficiency Bonus: 2

Traits:

  • Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions:

  • Morningstar - Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.