STR
19
(4)
DEX
6
(-2)
CON
18
(4)
INT
3
(-4)
WIS
6
(-2)
CHA
5
(-3)
Skills:
—
Damage Vulnerabilities:
—
Damage Resistances:
—
Damage Immunities:
poison
Condition Immunities:
Poisoned
Senses:
darkvision 60 ft.
Languages: understands Common and Giant but can't speak
Proficiency Bonus: 2
Traits:
-
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.