Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Ogre Zombie

Ogre Zombie

Large, undead, neutral evil
Armor Class
8 (dex)
Hit Points
85
(9d10+36)
Speed:
Walk 30 ft.,


STR
19
(4) DEX
6
(-2)
CON
18
(4)
INT
3
(-4)
WIS
6
(-2)
CHA
5
(-3)


Saving Throws:
WIS +0
Skills:
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities: poison
Condition Immunities: Poisoned
Senses:
darkvision 60 ft.
Passive Perception:
8
Languages: understands Common and Giant but can't speak
CR:
2
(450 XP)
Proficiency Bonus: 2

Traits:

  • Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions:

  • Morningstar - Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.



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