Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Ogre

Ogre

Large, giant, chaotic evil
Armor Class
11 (armor)
Hit Points
59
(7d10+21)
Speed:
Walk 40 ft.,


STR
19
(4) DEX
8
(-1)
CON
16
(3)
INT
5
(-3)
WIS
7
(-2)
CHA
7
(-2)


Saving Throws:
Skills:
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
darkvision 60 ft.
Passive Perception:
8
Languages: Common, Giant
CR:
2
(450 XP)
Proficiency Bonus: 2

Actions:

  • Greatclub - Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

  • Javelin - Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.



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