Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Medusa 5e (2024) Stat Block: AC, HP, CR, and Actions

Medusa is a Medium monstrosity with lawful evil alignment and Challenge Rating 6 in the 2024 SRD. This stat block includes AC 15, 127 hit points, speeds, traits, and actions.



Medusa

Medusa

Medium, monstrosity, lawful evil
Armor Class
15
Hit Points
127
(17d8 + 51)
Speed:
Walk 30 ft.,
STR 10 (+0)
DEX 17 (+3)
CON 16 (+3)
INT 12 (+1)
WIS 13 (+1)
CHA 15 (+2)
Saving Throws:
WIS +4
Skills:
Deception +5
,
Perception +4
,
Stealth +6
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: —
Condition Immunities: —
Senses:
darkvision 150 ft.
Passive Perception:
14
Languages: Common plus one other language
CR:
6
(2300 XP)
Proficiency Bonus: 3

Actions:

  • Multiattack - The medusa makes two Claw attacks and one Snake Hair attack, or it makes three Poison Ray attacks.

  • Claw - Melee Attack Roll: +6, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage.

  • Snake Hair - Melee Attack Roll: +6, reach 5 ft. Hit: 5 (1d4 + 3) Piercing damage plus 14 (4d6) Poison damage.

  • Poison Ray - Ranged Attack Roll: +5, range 150 ft. Hit: 11 (2d8 + 2) Poison damage.

Bonus Actions:

  • Petrifying Gaze. Constitution Saving Throw: DC 13, each creature in a 30-foot Cone. If the medusa sees its reflection in the Cone, the medusa must make this save. First Failure: The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure: The target has the Petrified condition instead of the Restrained condition.
This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.