Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Lion

Lion

Large, beast, unaligned
Armor Class
12 (dex)
Hit Points
26
(4d10+4)
Speed:
Walk 50 ft.,


STR
17
(3) DEX
15
(2)
CON
13
(1)
INT
3
(-4)
WIS
12
(1)
CHA
8
(-1)


Saving Throws:
Skills:
Perception +3
,
Stealth +6
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
13
Languages: -
CR:
1
(200 XP)
Proficiency Bonus: 2

Traits:

  • Keen Smell. The lion has advantage on Wisdom (Perception) checks that rely on smell.
  • Pack Tactics. The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 ft. of the creature and the ally isn't incapacitated.
  • Pounce. If the lion moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.
  • Running Leap. With a 10-foot running start, the lion can long jump up to 25 ft..

Actions:

  • Bite - Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

  • Claw - Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.



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