Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)


Jackal

Jackal

Small, beast, unaligned
Armor Class
12 (dex)
Hit Points
3
(1d6)
Speed:
Walk 40 ft.,
STR 8 (-1)
DEX 15 (+2)
CON 11 (+0)
INT 3 (-4)
WIS 12 (+1)
CHA 6 (-2)
Saving Throws:
Skills:
Perception +3
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
13
Languages: -
CR:
0
(10 XP)
Proficiency Bonus: 2

Traits:

  • Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
  • Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions:

  • Bite - Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.