Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Jackal

Jackal

Small, beast, unaligned
Armor Class
12 (dex)
Hit Points
3
(1d6)
Speed:
Walk 40 ft.,


STR
8
(-1) DEX
15
(2)
CON
11
(0)
INT
3
(-4)
WIS
12
(1)
CHA
6
(-2)


Saving Throws:
Skills:
Perception +3
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
13
Languages: -
CR:
0
(10 XP)
Proficiency Bonus: 2

Traits:

  • Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
  • Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions:

  • Bite - Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.



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