Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Hydra 5e (2024) Stat Block: AC, HP, CR, and Actions

Hydra is a Huge monstrosity with unaligned alignment and Challenge Rating 8 in the 2024 SRD. This stat block includes AC 15, 184 hit points, speeds, traits, and actions.



Hydra

Hydra

Huge, monstrosity, unaligned
Armor Class
15
Hit Points
184
(16d12 + 80)
Speed:
Walk 40 ft.,
Swim 40 ft.,
STR 20 (+5)
DEX 12 (+1)
CON 20 (+5)
INT 2 (-4)
WIS 10 (+0)
CHA 7 (-2)
Saving Throws: —
Skills:
Perception +6
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: —
Condition Immunities: Blinded, Charmed, Deafened, Frightened, Stunned, Unconscious
Senses:
darkvision 60 ft.
Passive Perception:
16
Languages: None
CR:
8
(3900 XP)
Proficiency Bonus: 3

Traits:

  • Hold Breath. The hydra can hold its breath for 1 hour.
  • Multiple Heads. The hydra has five heads. Whenever the hydra takes 25 damage or more on a single turn, one of its heads dies. The hydra dies if all its heads are dead. At the end of each of its turns when it has at least one living head, the hydra grows two heads for each of its heads that died since its last turn, unless it has taken Fire damage since its last turn. The hydra regains 20 Hit Points when it grows new heads.
  • Reactive Heads. For each head the hydra has beyond one, it gets an extra Reaction that can be used only for Opportunity Attacks.

Actions:

  • Multiattack - The hydra makes as many Bite attacks as it has heads.

  • Bite - Melee Attack Roll: +8, reach 10 ft. Hit: 10 (1d10 + 5) Piercing damage.

This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.