Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Homunculus

Homunculus

Tiny, construct, neutral
Armor Class
13 (natural)
Hit Points
5
(2d4)
Speed:
Walk 20 ft.,
Fly 40 ft.,


STR
4
(-3) DEX
15
(2)
CON
11
(0)
INT
10
(0)
WIS
10
(0)
CHA
7
(-2)


Saving Throws:
Skills:
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities: poison
Condition Immunities: Charmed, Poisoned
Senses:
darkvision 60 ft.
Passive Perception:
10
Languages: understands the languages of its creator but can't speak
CR:
0
(10 XP)
Proficiency Bonus: 2

Traits:

  • Telepathic Bond. While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Actions:

  • Bite - Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.



← Back to Monster List