Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Hobgoblin

Hobgoblin

Medium, humanoid, lawful evil
Armor Class
18 (armor)
Hit Points
11
(2d8+2)
Speed:
Walk 30 ft.,


STR
13
(1) DEX
12
(1)
CON
12
(1)
INT
10
(0)
WIS
10
(0)
CHA
9
(-1)


Saving Throws:
Skills:
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
darkvision 60 ft.
Passive Perception:
10
Languages: Common, Goblin
CR:
1/2
(100 XP)
Proficiency Bonus: 2

Traits:

  • Martial Advantage. Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 ft. of an ally of the hobgoblin that isn't incapacitated.

Actions:

  • Longsword - Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.

  • Longbow - Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.



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