Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Green Hag 5e (2024) Stat Block: AC, HP, CR, and Actions

Green Hag is a Medium fey with neutral evil alignment and Challenge Rating 3 in the 2024 SRD. This stat block includes AC 17, 82 hit points, speeds, traits, and actions.



Green Hag

Green Hag

Medium, fey, neutral evil
Armor Class
17
Hit Points
82
(11d8 + 33)
Speed:
Walk 30 ft.,
Swim 30 ft.,
STR 18 (+4)
DEX 12 (+1)
CON 16 (+3)
INT 13 (+1)
WIS 14 (+2)
CHA 14 (+2)
Saving Throws: —
Skills:
Arcana +5
,
Deception +4
,
Perception +4
,
Stealth +3
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: —
Condition Immunities: —
Senses:
darkvision 60 ft.
Passive Perception:
14
Languages: Common, Elvish, Sylvan
CR:
3
(700 XP)
Proficiency Bonus: 2

Traits:

  • Amphibious. The hag can breathe air and water.
  • Coven Magic. While within 30 feet of at least two hag allies, the hag can cast one of the following spells, requiring no Material components, using the spell’s normal casting time, and using Intelligence as the spellcasting ability (spell save DC 11): Augury, Find Familiar, Identify, Locate Object, Scrying, or Unseen Servant. The hag must finish a Long Rest before using this trait to cast that spell again.
  • Mimicry. The hag can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations only with a successful DC 14 Wisdom (Insight) check.

Actions:

  • Multiattack - The hag makes two Claw attacks.

  • Claw - Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d8 + 4) Slashing damage plus 3 (1d6) Poison damage.

  • Spellcasting - The hag casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 12, +4 to hit with spell attacks):

This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.