Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Gold Dragon Wyrmling

Gold Dragon Wyrmling

Medium, dragon, lawful good
Armor Class
17 (natural)
Hit Points
60
(8d8+24)
Speed:
Walk 30 ft.,
Swim 30 ft.,
Fly 60 ft.,


STR
19
(4) DEX
14
(2)
CON
17
(3)
INT
14
(2)
WIS
11
(0)
CHA
16
(3)


Saving Throws:
DEX +4
,
CON +5
,
WIS +2
,
CHA +5
Skills:
Perception +4
,
Stealth +4
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities: fire
Condition Immunities:
Senses:
blindsight 10 ft., darkvision 60 ft.
Passive Perception:
14
Languages: Draconic
CR:
3
(700 XP)
Proficiency Bonus: 2

Traits:

  • Amphibious. The dragon can breathe air and water.

Actions:

  • Bite - Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

  • Breath Weapons - The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one. Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.



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