Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Goblin Boss 5e (2024) Stat Block: AC, HP, CR, and Actions

Goblin Boss is a Small fey with chaotic neutral alignment and Challenge Rating 1 in the 2024 SRD. This stat block includes AC 17, 21 hit points, speeds, traits, and actions.



Goblin Boss

Goblin Boss

Small, fey, chaotic neutral
Armor Class
17
Hit Points
21
(6d6)
Speed:
Walk 30 ft.,
STR 10 (+0)
DEX 15 (+2)
CON 10 (+0)
INT 10 (+0)
WIS 8 (-1)
CHA 10 (+0)
Saving Throws: —
Skills:
Stealth +6
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: —
Condition Immunities: —
Senses:
darkvision 60 ft.
Passive Perception:
9
Languages: Common, Goblin
Gear: Chain Shirt, Scimitar, Shield, Shortbow
CR:
1
(200 XP)
Proficiency Bonus: 2

Actions:

  • Multiattack - The goblin makes two attacks, using Scimitar or Shortbow in any combination.

  • Scimitar - Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage.

  • Shortbow - Ranged Attack Roll: +4, range 80/320 ft. Hit: 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.

Bonus Actions:

  • Nimble Escape. The goblin takes the Disengage or Hide action.

Reactions:

  • Redirect Attack. Trigger: A creature the goblin can see makes an attack roll against it. Response: The goblin chooses a Small or Medium ally within 5 feet of itself. The goblin and that ally swap places, and the ally becomes the target of the attack instead.
This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.