Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Goblin

Goblin

Small, humanoid, neutral evil
Armor Class
15 (armor)
Hit Points
7
(2d6)
Speed:
Walk 30 ft.,


STR
8
(-1) DEX
14
(2)
CON
10
(0)
INT
10
(0)
WIS
8
(-1)
CHA
8
(-1)


Saving Throws:
Skills:
Stealth +6
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
darkvision 60 ft.
Passive Perception:
9
Languages: Common, Goblin
CR:
1/4
(50 XP)
Proficiency Bonus: 2

Traits:

  • Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions:

  • Scimitar - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

  • Shortbow - Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.



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