Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)


Goat

Goat

Medium, beast, unaligned
Armor Class
10 (dex)
Hit Points
4
(1d8)
Speed:
Walk 40 ft.,
STR 12 (+1)
DEX 10 (+0)
CON 11 (+0)
INT 2 (-4)
WIS 10 (+0)
CHA 5 (-3)
Saving Throws:
Skills:
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
10
Languages: -
CR:
0
(10 XP)
Proficiency Bonus: 2

Traits:

  • Charge. If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
  • Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions:

  • Ram - Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.