Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Goat

Goat

Medium, beast, unaligned
Armor Class
10 (dex)
Hit Points
4
(1d8)
Speed:
Walk 40 ft.,


STR
12
(1) DEX
10
(0)
CON
11
(0)
INT
2
(-4)
WIS
10
(0)
CHA
5
(-3)


Saving Throws:
Skills:
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
10
Languages: -
CR:
0
(10 XP)
Proficiency Bonus: 2

Traits:

  • Charge. If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
  • Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions:

  • Ram - Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.



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