Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Giant Vulture

Giant Vulture

Large, beast, neutral evil
Armor Class
10 (dex)
Hit Points
22
(3d10+6)
Speed:
Walk 10 ft.,
Fly 60 ft.,


STR
15
(2) DEX
10
(0)
CON
15
(2)
INT
6
(-2)
WIS
12
(1)
CHA
7
(-2)


Saving Throws:
Skills:
Perception +3
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
13
Languages: understands Common but can't speak
CR:
1
(200 XP)
Proficiency Bonus: 2

Traits:

  • Keen Sight and Smell. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.
  • Pack Tactics. The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions:

  • Multiattack - The vulture makes two attacks: one with its beak and one with its talons.

  • Beak - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

  • Talons - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.



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