Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Giant Elk

Giant Elk

Huge, beast, unaligned
Armor Class
14 (natural)
Hit Points
42
(5d12+10)
Speed:
Walk 60 ft.,


STR
19
(4) DEX
16
(3)
CON
14
(2)
INT
7
(-2)
WIS
14
(2)
CHA
10
(0)


Saving Throws:
Skills:
Perception +4
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
14
Languages: Giant Elk, understands Common, Elvish, and Sylvan but can't speak
CR:
2
(450 XP)
Proficiency Bonus: 2

Traits:

  • Charge. If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Actions:

  • Ram - Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

  • Hooves - Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.



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