Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Giant Crocodile

Giant Crocodile

Huge, beast, unaligned
Armor Class
14 (natural)
Hit Points
85
(9d12+27)
Speed:
Walk 30 ft.,
Swim 50 ft.,


STR
21
(5) DEX
9
(-1)
CON
17
(3)
INT
2
(-4)
WIS
10
(0)
CHA
7
(-2)


Saving Throws:
Skills:
Stealth +5
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
10
Languages: -
CR:
5
(1800 XP)
Proficiency Bonus: 3

Traits:

  • Hold Breath. The crocodile can hold its breath for 30 minutes.

Actions:

  • Multiattack - The crocodile makes two attacks: one with its bite and one with its tail.

  • Bite - Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

  • Tail - Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.



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