Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Giant Crab

Giant Crab

Medium, beast, unaligned
Armor Class
15 (natural)
Hit Points
13
(3d8)
Speed:
Walk 30 ft.,
Swim 30 ft.,


STR
13
(1) DEX
15
(2)
CON
11
(0)
INT
1
(-5)
WIS
9
(-1)
CHA
3
(-4)


Saving Throws:
Skills:
Stealth +4
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
blindsight 30 ft.
Passive Perception:
9
Languages: -
CR:
1/8
(25 XP)
Proficiency Bonus: 2

Traits:

  • Amphibious. The crab can breathe air and water.

Actions:

  • Claw - Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.



← Back to Monster List