Speed:
Walk 30 ft.,
Swim 30 ft.,
STR
13
(1)
DEX
15
(2)
CON
11
(0)
INT
1
(-5)
WIS
9
(-1)
CHA
3
(-4)
Saving Throws:
—
Damage Vulnerabilities:
—
Damage Resistances:
—
Damage Immunities:
—
Condition Immunities:
—
Senses:
blindsight 30 ft.
Languages: -
Proficiency Bonus: 2
Traits:
-
Amphibious. The crab can breathe air and water.
Actions:
-
Claw - Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.