Ghoul is a Medium undead with chaotic evil alignment and Challenge Rating 1 in D&D 5e. This stat block includes AC 12, 22 hit points, speeds, traits, and actions.
Bite - Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.
Claws - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Frequently Asked Questions
The Ghoul is a Medium undead with chaotic evil alignment in D&D 5th Edition.
The Ghoul has a Challenge Rating (CR) of 1, worth 200 XP.
The Ghoul has 22 hit points (5d8) and an Armor Class of 12 in D&D 5th Edition.
The Ghoul is immune to these damage types or sources: poison.
The Ghoul is immune to the following conditions: Poisoned, Charmed, Exhaustion.