Rules version 2014 2024
Dungeons & Dragons Fifth Edition SRD

Fire Elemental 5e Stat Block: AC, HP, CR, and Actions

Fire Elemental is a Large elemental with neutral alignment and Challenge Rating 5 in the 2014 SRD. This stat block includes AC 13, 102 hit points, speeds, traits, and actions.



Fire Elemental

Fire Elemental

Large, elemental, neutral
Armor Class
13 (dex)
Hit Points
102
(12d10+36)
Speed:
Walk 50 ft.,
STR 10 (+0)
DEX 17 (+3)
CON 16 (+3)
INT 6 (-2)
WIS 10 (+0)
CHA 7 (-2)
Saving Throws: —
Skills: —
Damage Vulnerabilities: —
Damage Resistances: bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities: fire, poison
Senses:
darkvision 60 ft.
Passive Perception:
10
Languages: Ignan
CR:
5
(1800 XP)
Proficiency Bonus: 3

Traits:

  • Fire Form. The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.
  • Illumination. The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 ft..
  • Water Susceptibility. For every 5 ft. the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.

Actions:

  • Multiattack - The elemental makes two touch attacks.

  • Touch - Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)