Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)


Ettercap

Ettercap

Medium, monstrosity, neutral evil
Armor Class
13 (natural)
Hit Points
44
(8d8+8)
Speed:
Walk 30 ft.,
Climb 30 ft.,
STR 14 (+2)
DEX 15 (+2)
CON 13 (+1)
INT 7 (-2)
WIS 12 (+1)
CHA 8 (-1)
Saving Throws:
Skills:
Perception +3
,
Stealth +4
,
Survival +3
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
darkvision 60 ft.
Passive Perception:
13
Languages: -
CR:
2
(450 XP)
Proficiency Bonus: 2

Traits:

  • Spider Climb. The ettercap can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
  • Web Sense. While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web.
  • Web Walker. The ettercap ignores movement restrictions caused by webbing.

Actions:

  • Multiattack - The ettercap makes two attacks: one with its bite and one with its claws.

  • Bite - Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

  • Claws - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.

  • Web - Ranged Weapon Attack: +4 to hit, range 30/60 ft., one Large or smaller creature. Hit: The creature is restrained by webbing. As an action, the restrained creature can make a DC 11 Strength check, escaping from the webbing on a success. The effect ends if the webbing is destroyed. The webbing has AC 10, 5 hit points, is vulnerable to fire damage and immune to bludgeoning damage.