Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Efreeti

Efreeti

Large, elemental, lawful evil
Armor Class
17 (natural)
Hit Points
200
(16d10+112)
Speed:
Walk 40 ft.,
Fly 60 ft.,


STR
22
(6) DEX
12
(1)
CON
24
(7)
INT
16
(3)
WIS
15
(2)
CHA
16
(3)


Saving Throws:
INT +7
,
WIS +6
,
CHA +7
Skills:
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities: fire
Condition Immunities:
Senses:
darkvision 120 ft.
Passive Perception:
12
Languages: Ignan
CR:
11
(7200 XP)
Proficiency Bonus: 4

Traits:

  • Elemental Demise. If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the djinni was wearing or carrying.

Innate Spellcasting:

The efreeti's innate spell casting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components: At will: detect magic 3/day: enlarge/reduce, tongues 1/day each: conjure elemental (fire elemental only), gaseous form, invisibility, major image, plane shift, wall of fire

Spell Save DC
15
Spell Attack Modifier
7
Spells

Actions:

  • Multiattack - The efreeti makes two scimitar attacks or uses its Hurl Flame twice.

  • Scimitar - Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) fire damage.

  • Hurl Flame - Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.



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