Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)


Earth Elemental

Earth Elemental

Large, elemental, neutral
Armor Class
17 (natural)
Hit Points
126
(12d10+60)
Speed:
Walk 30 ft.,
Burrow 30 ft.,
STR 20 (+5)
DEX 8 (-1)
CON 20 (+5)
INT 5 (-3)
WIS 10 (+0)
CHA 5 (-3)
Saving Throws:
Skills:
Damage Vulnerabilities: thunder
Damage Resistances: bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities: poison
Condition Immunities: Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious
Senses:
darkvision 60 ft., tremorsense 60 ft.
Passive Perception:
10
Languages: Terran
CR:
5
(1800 XP)
Proficiency Bonus: 3

Traits:

  • Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
  • Siege Monster. The elemental deals double damage to objects and structures.

Actions:

  • Multiattack - The elemental makes two slam attacks.

  • Slam - Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.