Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)


Dire Wolf

Dire Wolf

Large, beast, unaligned
Armor Class
14 (natural)
Hit Points
37
(5d10+10)
Speed:
Walk 50 ft.,
STR 17 (+3)
DEX 15 (+2)
CON 15 (+2)
INT 3 (-4)
WIS 12 (+1)
CHA 7 (-2)
Saving Throws:
Skills:
Perception +3
,
Stealth +4
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
13
Languages: -
CR:
1
(200 XP)
Proficiency Bonus: 2

Traits:

  • Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
  • Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions:

  • Bite - Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.