Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Death Dog 5e (2024) Stat Block: AC, HP, CR, and Actions

Death Dog is a Medium monstrosity with neutral evil alignment and Challenge Rating 1 in the 2024 SRD. This stat block includes AC 12, 39 hit points, speeds, traits, and actions.



Death Dog

Death Dog

Medium, monstrosity, neutral evil
Armor Class
12
Hit Points
39
(6d8 + 12)
Speed:
Walk 40 ft.,
STR 15 (+2)
DEX 14 (+2)
CON 14 (+2)
INT 3 (-4)
WIS 13 (+1)
CHA 6 (-2)
Saving Throws: —
Skills:
Perception +5
,
Stealth +4
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: —
Condition Immunities: Blinded, Charmed, Deafened, Frightened, Stunned, Unconscious
Senses:
darkvision 120 ft.
Passive Perception:
15
Languages: None
CR:
1
(200 XP)
Proficiency Bonus: 2

Actions:

  • Multiattack - The death dog makes two Bite attacks.

  • Bite - Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. Constitution Saving Throw: DC 12. First Failure: The target has the Poisoned condition. While Poisoned, the target’s Hit Point maximum doesn’t return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target’s Hit Point maximum decreases by 5 (1d10).

This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.