Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Crocodile

Crocodile

Large, beast, unaligned
Armor Class
12 (natural)
Hit Points
19
(3d10+3)
Speed:
Walk 20 ft.,
Swim 20 ft.,


STR
15
(2) DEX
10
(0)
CON
13
(1)
INT
2
(-4)
WIS
10
(0)
CHA
5
(-3)


Saving Throws:
Skills:
Stealth +2
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
10
Languages: -
CR:
1/2
(100 XP)
Proficiency Bonus: 2

Traits:

  • Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions:

  • Bite - Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target



← Back to Monster List