Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Cloud Giant

Cloud Giant

Huge, giant, neutral good (50%) or neutral evil (50%)
Armor Class
14 (natural)
Hit Points
200
(16d12+96)
Speed:
Walk 40 ft.,


STR
27
(8) DEX
10
(0)
CON
22
(6)
INT
12
(1)
WIS
16
(3)
CHA
16
(3)


Saving Throws:
CON +10
,
WIS +7
,
CHA +7
Skills:
Insight +7
,
Perception +7
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
17
Languages: Common, Giant
CR:
9
(5000 XP)
Proficiency Bonus: 4

Traits:

  • Keen Smell. The giant has advantage on Wisdom (Perception) checks that rely on smell.

Innate Spellcasting:

The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components: At will: detect magic, fog cloud, light 3/day each: feather fall, fly, misty step, telekinesis 1/day each: control weather, gaseous form

Spells

Actions:

  • Multiattack - The giant makes two morningstar attacks.

  • Morningstar - Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.

  • Rock - Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.



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