Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Brass Dragon Wyrmling

Brass Dragon Wyrmling

Medium, dragon, chaotic good
Armor Class
16 (natural)
Hit Points
16
(3d8+3)
Speed:
Walk 30 ft.,
Burrow 15 ft.,
Fly 60 ft.,


STR
15
(2) DEX
10
(0)
CON
13
(1)
INT
10
(0)
WIS
11
(0)
CHA
13
(1)


Saving Throws:
DEX +2
,
CON +3
,
WIS +2
,
CHA +3
Skills:
Perception +4
,
Stealth +2
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities: fire
Condition Immunities:
Senses:
blindsight 10 ft., darkvision 60 ft.
Passive Perception:
14
Languages: Draconic
CR:
1
(100 XP)
Proficiency Bonus: 2

Actions:

  • Bite - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

  • Breath Weapons - The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one. Sleep Breath. The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.



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