Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Berserker

Berserker

Medium, humanoid, any chaotic alignment
Armor Class
13 (armor)
Hit Points
67
(9d8+27)
Speed:
Walk 30 ft.,


STR
16
(3) DEX
12
(1)
CON
17
(3)
INT
9
(-1)
WIS
11
(0)
CHA
9
(-1)


Saving Throws:
Skills:
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
10
Languages: any one language (usually Common)
CR:
2
(450 XP)
Proficiency Bonus: 2

Traits:

  • Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions:

  • Greataxe - Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.



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